Difference between revisions of "Recording Technology"

From The Gaming Grunts Wiki
Jump to navigationJump to search
Line 1: Line 1:
 
= Recorder =
 
= Recorder =
  
The game is recorded on an iRiver 800.  It has 256MB storage capacity.
+
The game is recorded on an iRiver 800.  It has 256MB storage capacity.  A Sony stereo microphone (ECM-DS30P) is plugged into the line-in port.
  
 
= Processing =
 
= Processing =
Line 9: Line 9:
 
= Intros =
 
= Intros =
  
The Masks of Nyarlathotep, Day of the Beast, and The Haunting voiceovers were put together using GarageBand with me recording the main audio track.  The intro to Adventure! Serial 1 was pieced together from snippets of the pre-adventure hooks which were recorded and edited with Audacity, then placed into GarageBand. The final audio was then sent to iTunes.
+
The Masks of Nyarlathotep, Day of the Beast, and The Haunting voice-overs were put together using GarageBand with me recording the main audio track.  The intro to Adventure! Serial 1 was pieced together from snippets of the pre-adventure hooks which were recorded and edited with Audacity, then placed into GarageBand. The final audio was then sent to iTunes.

Revision as of 07:36, 24 September 2009

Recorder

The game is recorded on an iRiver 800. It has 256MB storage capacity. A Sony stereo microphone (ECM-DS30P) is plugged into the line-in port.

Processing

The MP3 file is copied to my Mac, then loaded into Audacity. I apply the Noise Reduction filter (using a sample of the ambient room noise), then 6:1 compression, then either 6 or 12dB of amplification. The file is then exported as an MP3 file at 64kb bitrate.

Intros

The Masks of Nyarlathotep, Day of the Beast, and The Haunting voice-overs were put together using GarageBand with me recording the main audio track. The intro to Adventure! Serial 1 was pieced together from snippets of the pre-adventure hooks which were recorded and edited with Audacity, then placed into GarageBand. The final audio was then sent to iTunes.